stageJRGame Class Reference

JR Gameplay Stage. More...

#include <stageJR.h>

Inherits stageJR.

Public Member Functions

void enableCinematicMode (M_BOOL bOn=M_TRUE)

Protected Member Functions

virtual void onInit ()
virtual void onActivate ()
virtual void onDeactivate ()
virtual void _init_gui ()
virtual void _draw_UI (laRenderer *pr, laTimer *pt)
virtual void _animate (laInputManager *pi, laTimer *pt)
void _animate_GUI (laInputManager *pi, laTimer *pt)
void _animate_PlayerControls (laInputManager *pi, laTimer *pt)

Protected Attributes

double _dPlayTime
laTimeTrig _ttJump
laMultiKey _mkSomersault
unsigned _nJump
laMultiKey _mkAttack
laMultiKey _mkQuickAttack
unsigned _nQuickAttack
laTimeTrig _ttMenu
cuiProgressBar _uiPlayerHP
laTexture _nGUITex_Health
laTexture _nGUITex_XP
laTexture _nGUITex_Skill
fxShutter _shutterCinematic
fxShutter _shutterMenu

Detailed Description

JR Gameplay Stage.

Copyright (C) 2007-2013 Atanas Laskov, latan.nosp@m.as@g.nosp@m.mail..nosp@m.com

Definition at line 41 of file stageJRGame.h.

The documentation for this class was generated from the following files: