JNR
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Level Editor Stage. More...
#include <stageEdit.h>
Public Member Functions | |
virtual void | onInit () |
virtual void | onFini () |
virtual void | onFrame (laRenderer *pr, laInputManager *pi, laTimer *pt) |
virtual void | onActivate () |
virtual void | onDeactivate () |
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void | setName (char *strName) |
char * | name () |
Public Attributes | |
uiDesktop | _uiDesktop |
uiMenu_JR * | _pMenu |
uiPalette * | _pPalette |
uiEditorCanvas * | pCanvas |
uiNewLevelDlg * | pNewLevelDlg |
uiFileDialog * | pSaveDlg |
uiFileDialog * | pOpenDlg |
class genBlueprint * | pBlueprint |
double | dScroll |
Additional Inherited Members | |
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char * | getGame () |
Level Editor Stage.
Definition at line 120 of file stageEdit.h.