JNR
stageJRGame Member List

This is the complete list of members for stageJRGame, including all inherited members.

_animate(laInputManager *pi, laTimer *pt) (defined in stageJRGame)stageJRGameprotectedvirtual
_animate_Dynamics(laInputManager *pi, laTimer *pt) (defined in stageJR)stageJRprotected
_animate_GUI(laInputManager *pi, laTimer *pt) (defined in stageJRGame)stageJRGameprotected
_animate_PlayerControls(laInputManager *pi, laTimer *pt) (defined in stageJRGame)stageJRGameprotected
_dCamAngY (defined in stageJR)stageJRprotected
_dCamDirAngle (defined in stageJR)stageJRprotected
_dCamLimit (defined in stageJR)stageJRprotected
_dCamRotMul (defined in stageJR)stageJRprotected
_dCamRotSpeed (defined in stageJR)stageJRprotected
_dLeftInvisible (defined in stageJR)stageJRprotected
_dPlayTime (defined in stageJRGame)stageJRGameprotected
_draw_level(laRenderer *pr, laTimer *pt) (defined in stageJR)stageJRprotected
_draw_UI(laRenderer *pr, laTimer *pt) (defined in stageJRGame)stageJRGameprotectedvirtual
_dTopInvisible (defined in stageJR)stageJRprotected
_init_gui() (defined in stageJRGame)stageJRGameprotectedvirtual
_mkAttack (defined in stageJRGame)stageJRGameprotected
_mkQuickAttack (defined in stageJRGame)stageJRGameprotected
_mkSomersault (defined in stageJRGame)stageJRGameprotected
_nColDomains (defined in stageJR)stageJRprotected
_nCrSeg (defined in stageJR)stageJRprotected
_nGUITex_Health (defined in stageJRGame)stageJRGameprotected
_nGUITex_Skill (defined in stageJRGame)stageJRGameprotected
_nGUITex_XP (defined in stageJRGame)stageJRGameprotected
_nJump (defined in stageJRGame)stageJRGameprotected
_nQuickAttack (defined in stageJRGame)stageJRGameprotected
_pColFirstDomain (defined in stageJR)stageJRprotected
_pColFirstSeg (defined in stageJR)stageJRprotected
_pCrSeg (defined in stageJR)stageJRprotected
_pDrawFirstSeg (defined in stageJR)stageJRprotected
_pGame (defined in stageJR)stageJRprotected
_pMenu (defined in stageJR)stageJRprotected
_setup_3d_camera(laRenderer *pr, laTimer *pt) (defined in stageJR)stageJRprotected
_shutterCinematic (defined in stageJRGame)stageJRGameprotected
_shutterMenu (defined in stageJRGame)stageJRGameprotected
_ttJump (defined in stageJRGame)stageJRGameprotected
_ttMenu (defined in stageJRGame)stageJRGameprotected
_uiDesktop (defined in stageJR)stageJRprotected
_uiPlayerHP (defined in stageJRGame)stageJRGameprotected
_update_segment() (defined in stageJR)stageJRprotected
enableCinematicMode(M_BOOL bOn=M_TRUE) (defined in stageJRGame)stageJRGameinline
getGame() (defined in laStage)laStageinlineprotected
laStage(void) (defined in laStage)laStage
name() (defined in laStage)laStageinline
onActivate() (defined in stageJRGame)stageJRGameprotectedvirtual
onDeactivate() (defined in stageJRGame)stageJRGameprotectedvirtual
onFini() (defined in stageJR)stageJRprotectedvirtual
onFrame(laRenderer *pr, laInputManager *pi, laTimer *pt) (defined in stageJR)stageJRprotectedvirtual
onInit() (defined in stageJRGame)stageJRGameprotectedvirtual
setGameObjects(JR_Objects *pobj) (defined in stageJR)stageJRinline
setName(char *strName) (defined in laStage)laStageinline
stageJR() (defined in stageJR)stageJR
stageJRGame() (defined in stageJRGame)stageJRGame
~laStage(void) (defined in laStage)laStagevirtual
~stageJR(void) (defined in stageJR)stageJR
~stageJRGame(void) (defined in stageJRGame)stageJRGame