Here is a list of all documented files with brief descriptions:
[detail level 123]
▼ Source | |
► AI | |
AI-Agent.h | |
AI.h | |
aiAgent.cpp | |
aiAgent.h | |
aiAgentState.cpp | |
aiAgentState.h | |
aiAOState.cpp | |
aiAOState.h | |
aiController.h | |
aiMobState.cpp | |
aiMobState.h | |
aiMobState_Crawl.cpp | |
aiMobState_Crawl.h | |
aiMobState_Flyer.cpp | |
aiMobState_Flyer.h | |
aiMobState_LavaJumper.cpp | |
aiMobState_LavaJumper.h | |
aiMobState_Ramble.cpp | |
aiMobState_Ramble.h | |
aiMobState_Territorial.cpp | |
aiMobState_Territorial.h | |
aiNPCDialog.cpp | |
aiNPCDialog.h | |
aiNPCState_Approach.cpp | |
aiNPCState_Approach.h | |
aiNPCState_Dialog.cpp | |
aiNPCState_Dialog.h | |
aiPercepts.cpp | |
aiPercepts.h | |
aiState_AutoPlayer_Hover.cpp | |
aiState_AutoPlayer_Hover.h | |
aiUpgradeTerminalState.cpp | |
aiUpgradeTerminalState.h | |
cubicObj_TerminalInterface.cpp | |
cubicObj_TerminalInterface.h | |
► Core | |
Core-Level-JR.h | |
Core-Parameters.h | |
Core.h | |
fxAnimatedText.cpp | |
fxAnimatedText.h | |
fxMessages.cpp | |
fxMessages.h | |
fxParticleSystem.cpp | |
fxParticleSystem.h | |
fxShutter.cpp | |
fxShutter.h | |
JR_Objects.h | |
laActiveObject.cpp | |
laActiveObject.h | |
laAnimatedModel.cpp | |
laAnimatedModel.h | |
laClassFactory.h | |
laCollectable.cpp | |
laCollectable.h | |
laCollider.cpp | |
laCollider.h | |
laCollisionDomain.cpp | |
laCollisionDomain.h | |
laCollisionScenario.h | |
laCollisionTests.cpp | |
laCollisionTests.h | |
laColor.cpp | |
laColor.h | |
laElement.cpp | |
laElement.h | |
laEnvironment.cpp | |
laEnvironment.h | |
laError.cpp | |
laError.h | |
laFace.cpp | |
laFace.h | |
laFame.cpp | |
laFame.h | |
laFightingCreature.cpp | |
laFightingCreature.h | |
laFileParser.cpp | |
laFileParser.h | |
laFinal.cpp | |
laFinal.h | |
laFont.cpp | |
laFont.h | |
laFontManager.cpp | |
laFontManager.h | |
laGame.cpp | |
laGame.h | |
laGateway.cpp | |
laGateway.h | |
laInputManager.cpp | |
laInputManager.h | |
laLevel.h | |
laLevel__draw_anim.cpp | |
laLevel__init.cpp | |
laLine2.cpp | |
laLine2.h | |
laLine3.cpp | |
laLine3.h | |
laLitterBox.cpp | |
laLitterBox.h | |
laLoadableObj.cpp | |
laLoadableObj.h | |
laModel.cpp | |
laModel.h | |
laModelHook.cpp | |
laModelHook.h | |
laMonster.cpp | |
laMonster.h | |
laMovingCreature.cpp | |
laMovingCreature.h | |
laMultiKey.cpp | |
laMultiKey.h | |
laNamedClass.h | |
laObject.cpp | |
laObject.h | |
laParser.h | |
laPhForce.cpp | |
laPhForce.h | |
laPivot.cpp | |
laPivot.h | |
laPlane3.h | |
laPlayer.cpp | |
laPlayer.h | |
laPoint.cpp | |
laPoint.h | |
laPoint_novec.h | |
laPoint_vec.h | |
laProgressiveTask.cpp | |
laProgressiveTask.h | |
laPropertyList.cpp | |
laPropertyList.h | |
laRect2.cpp | |
laRect2.h | |
laRect3.h | |
laRenderer.cpp | |
laRenderer.h | |
laSegment.cpp | |
laSegment.h | |
laSettings.cpp | |
laSettings.h | |
laShooter.cpp | |
laShooter.h | |
laSky.cpp | |
laSky.h | |
laSound.cpp | |
laSound.h | |
laSoundManager.cpp | |
laSoundManager.h | |
laStage.cpp | |
laStage.h | |
laStagesJR.h | |
laStateObject.cpp | |
laStateObject.h | |
laStaticModel.cpp | |
laStaticModel.h | |
laSystemIntegrator.cpp | |
laSystemIntegrator.h | |
laTexture.cpp | |
laTexture.h | |
laTile.cpp | |
laTile.h | |
laTileset.cpp | |
laTileset.h | |
laTimer.cpp | |
laTimer.h | |
laTimeTrig.cpp | |
laTimeTrig.h | |
laTriangle3.cpp | |
laTriangle3.h | |
laTypedObject.cpp | |
laTypedObject.h | |
stageEdit.cpp | |
stageEdit.h | |
stageIntro.cpp | |
stageIntro.h | |
stageJR.cpp | |
stageJR.h | |
stageJRGame.cpp | |
stageJRGame.h | |
stageJRMenu.cpp | |
stageJRMenu.h | |
stageLoad.cpp | |
stageLoad.h | |
stageModelViewer.cpp | |
stageModelViewer.h | |
► GUI | |
cuiLoadingScreen.cpp | |
cuiLoadingScreen.h | |
cuiPointer.cpp | |
cuiPointer.h | |
cuiProgressBar.cpp | |
cuiProgressBar.h | |
GUI.h | |
uiButton.cpp | |
uiButton.h | |
uiChoiceDialog.cpp | |
uiChoiceDialog.h | |
uiContainer.cpp | |
uiContainer.h | |
uiDesktop.cpp | |
uiDesktop.h | |
uiDialogBaloon.cpp | |
uiDialogBaloon.h | |
uiEdit.cpp | |
uiEdit.h | |
uiFileDialog.cpp | |
uiFileDialog.h | |
uiIcon3D.cpp | |
uiIcon3D.h | |
uiInventory.cpp | |
uiInventory.h | |
uiLabel.cpp | |
uiLabel.h | |
uiMenu_JR.cpp | |
uiMenu_JR.h | |
uiPointer.cpp | |
uiPointer.h | |
uiProgress.cpp | |
uiProgress.h | |
uiRadio.cpp | |
uiRadio.h | |
uiSaveDialog.cpp | |
uiSaveDialog.h | |
uiSkin.cpp | |
uiSkin.h | |
uiSkinUser.cpp | |
uiSkinUser.h | |
uiSlider.cpp | |
uiSlider.h | |
uiWatch.cpp | |
uiWatch.h | |
uiWindow.cpp | |
uiWindow.h | |
utils.h | |
► RPG | |
RPG.h | |
RPG_icon_descriptors.cpp | |
RPG_icon_descriptors.h | |
rpg_sheet_modifiers.h | |
rpgAttack.cpp | |
rpgAttack.h | |
rpgInventory.cpp | |
rpgInventory.h | |
rpgItem.cpp | |
rpgItem.h | |
rpgPotion.cpp | |
rpgPotion.h | |
rpgProjectile.cpp | |
rpgProjectile.h | |
rpgSheet.cpp | |
rpgSheet.h | |
rpgSheet_Acrobate.cpp | |
rpgSheet_Acrobate.h | |
rpgSheet_Fighter.cpp | |
rpgSheet_Fighter.h | |
rpgSheet_PlayableChar.cpp | |
rpgSheet_PlayableChar.h | |
rpgSkill.cpp | |
rpgSkill.h | |
rpgTrap.cpp | |
rpgTrap.h | |
rpgWeapon.cpp | |
rpgWeapon.h | |
entry_win.cpp | |
jnr.h | |