JNR
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CaiAgent | Abstract base class for AI agents |
CaiAgentState | Single state of the AI-controlled creature |
CaiController | Class aiController is an abstract class for behaviours which can be performed by objects |
CaiMobState | Creature state adds appropriate percept handles to aiAgent |
CaiMobState_Crawl | Crawling creature behaviour |
CaiMobState_Flyer | Flying creature behaviour |
CaiMobState_LavaJumper | Lava-jumper creature behaviour |
CaiMobState_Ramble | Ramble state |
CaiMobState_Territorial | Territiorial state |
CaiNPCState_Approach | Active (interactive) object |
CaiNPCState_Dialog | Dialog-with-player state |
CaiState_AutoPlayer_Hover | Auto play state |
CfxMessages | Animated Text Effect |
CJR_Objects | Level objects to be created during the Loading stage |
ClaActiveObject | Object that can be activated by the player |
ClaAnimatedModel | Animated 3D Model |
ClaClassFactory | Named class factory |
ClaCollectable | Collectable Level Object |
ClaCollider | Collision Detection and Response |
ClaCollisionDomain | Collision Domain |
ClaCreatureSheet | Fighting RPG Properties |
ClaElement | Base Class for Tileset Elements |
ClaEnvironment | Engine abstract OS environment |
ClaError | Error handling class |
ClaFace | 3D Geometry Face |
ClaFame | |
ClaFightingCreature | |
ClaFileParser | File Parser |
ClaFinal | Level finsihing point collectable |
ClaFont | Font and Text Drawing |
ClaGame | Collection of laStage objects |
ClaGateway | Gateway Level Object |
ClaInputManager | |
ClaLevel | : JR Level |
ClaLine2 | 2D line segment |
ClaLine3 | 3D line segment |
ClaLitterBox | "Litter Box" Background |
ClaLitterPools | "Litter pools" to be used for populating laLitterBox |
ClaLoadableObj | Interface for loadable objects |
ClaModel | Abstract Interface for 3D Models |
ClaModelHook | Attachment of weapon or item |
ClaMonster | Adds capabilities and percepts specific to monster creatures |
ClaMovingCreature | Moving Creature |
ClaMultiKey | Handling Multiple Key Presses |
ClaNamedClass | Named class |
ClaNPCDialog | Dialog for interacting with non-player characters |
ClaObject | Base Class for Level Objects |
ClaOutline | Object outline properties |
ClaPhForce | : Force Simulation |
ClaPivot | Dynamic Object Pivot |
ClaPlane3 | 3D plane |
ClaPlayer | Playable Character |
ClaPoint2 | 2D Point |
ClaProgressiveTask | Progressive Task |
ClaRect2 | 2D rectangle (used by the GUI and also as a simple tool for proximity testing) |
ClaRenderer | Virtual interface for the Engine graphics renderer |
ClaRGB | RGBA Color |
ClaSegment | Terrain Semgnet |
ClaSettings | Game Settings |
ClaSky | Sky Background Effect |
ClaSound | Sound Class |
ClaStage | Base Class for Stages |
ClaStateObject | Multi-state Level Object |
ClaStaticModel | Static 3D Model |
ClaSystemIntegrator | Engine Sub-systems Integrator |
ClaTexture | 2D Texture |
ClaTextureParams | Texture creation parameters used by laTexture |
ClaThread | Engine multi-threading class |
ClaTile | Level Terrain Building-block |
ClaTileset | Tileset Class |
ClaTimeTrig | Time-triggered events |
ClaTriangle3 | 3D triangle face NOTE: This class has not been tested (NT) |
CrpgAttack | Attack RPG Properties |
CrpgPotion | Potion RPG Properties |
CrpgProjectile | Projectile RPG Properties |
CrpgSheet | Abstract RPG Properties Sheet |
CrpgSheet_Acrobate | Acrobatics RPG Properties |
CrpgSheet_PlayableChar | Player RPG Properties |
CrpgTrap | Trap Properties |
CstageEdit | Level Editor Stage |
CstageJRGame | JR Gameplay Stage |
CstageJRMenu | Main Menu Stage |
CstageLoad | Level Loading Stage |
CuiButton | GUI Push-button |
CuiChoiceDialog | Ok/Cancel Dialog |
CuiContainer | GUI Container Window |
CuiDesktop | GUI Topmost Window |
CuiDesktop_Intro | Level Intro/Outro Stage |
CuiEdit | GUI Editbox |
CuiFileDialog | File Selection Dialog |
CuiHR | Horisontal divider line |
CuiIcon3D | GUI icon object that can siplay 3D models as icons |
CuiIconDescriptor3D | Abstract interface for icon descriptors; to be used in class uiIcon3D |
CuiInventory | Item inventory |
CuiLabel | Text Label |
CuiMenu_JR | JR Main Menu, and in-game Menu |
CuiPointer | GUI Mouse Pointer |
CuiProgress | GUI Progress Bar |
CuiRadio | GUI Radio-button Group |
CuiSkin | GUI Skin |
CuiSkinParameter | A single parameter for class uiSkin |
CuiSkinUser | GUI Skin User |
CuiSlider | GUI Slider |
CuiSlidingButton | Sliding button used by uiSlider |
CuiWatch | Watch Debug Window |
CuiWatch_entry | Single watch entry in uiWatch |
CuiWeaponDescriptor | Icon descriptor |
CuiWindow | Base class for GUI windows |