JNR
stageJRGame Class Reference

JR Gameplay Stage. More...

#include <stageJR.h>

Inherits stageJR.

Public Member Functions

void enableCinematicMode (M_BOOL bOn=M_TRUE)
 

Protected Member Functions

virtual void onInit ()
 
virtual void onActivate ()
 
virtual void onDeactivate ()
 
virtual void _init_gui ()
 
virtual void _draw_UI (laRenderer *pr, laTimer *pt)
 
virtual void _animate (laInputManager *pi, laTimer *pt)
 
void _animate_GUI (laInputManager *pi, laTimer *pt)
 
void _animate_PlayerControls (laInputManager *pi, laTimer *pt)
 

Protected Attributes

double _dPlayTime
 
laTimeTrig _ttJump
 
laMultiKey _mkSomersault
 
unsigned _nJump
 
laMultiKey _mkAttack
 
laMultiKey _mkQuickAttack
 
unsigned _nQuickAttack
 
laTimeTrig _ttMenu
 
cuiProgressBar _uiPlayerHP
 
laTexture _nGUITex_Health
 
laTexture _nGUITex_XP
 
laTexture _nGUITex_Skill
 
fxShutter _shutterCinematic
 
fxShutter _shutterMenu
 

Detailed Description

JR Gameplay Stage.

Author
Copyright (C) 2007-2013 Atanas Laskov, latan.nosp@m.as@g.nosp@m.mail..nosp@m.com

Definition at line 41 of file stageJRGame.h.


The documentation for this class was generated from the following files: