aiState_AutoPlayer_Hover Class Reference

Auto play state. More...

#include <aiState_AutoPlayer_Hover.h>

Inheritance diagram for aiState_AutoPlayer_Hover:
aiAgentState laNamedClass laLoadableObj

Public Member Functions

virtual void load (laFileParser *fp)
virtual void perceive (unsigned state, M_BOOL global, unsigned id, aiPerceptData data)
virtual void perceive_active (std::string strID_Old)
virtual void perceive_inactive (std::string strID_New)
- Public Member Functions inherited from aiAgentState
aiControllerself ()
aiControllerplayer ()
class aiAgentagent ()
class laStagestage ()
- Public Member Functions inherited from laNamedClass
virtual std::string name ()=0
 Abstract naming method.
virtual laNamedClassinstantiate ()=0
 Abstract instantiate method.

Detailed Description

Auto play state.

Copyright (C) 2007-2013 Atanas Laskov, latan.nosp@m.as@g.nosp@m.mail..nosp@m.com

Definition at line 38 of file aiState_AutoPlayer_Hover.h.

The documentation for this class was generated from the following files: