JNR
laRenderer Member List

This is the complete list of members for laRenderer, including all inherited members.

_arQuadDatalaRendererprotectedstatic
_arQuadRGBlaRendererprotectedstatic
_arQuadUVlaRendererprotectedstatic
_bDbgEnable (defined in laRenderer)laRendererstatic
_bShowProfiler (defined in laRenderer)laRendererprotected
_dDbgOfsX (defined in laRenderer)laRendererstatic
_dDbgOfsY (defined in laRenderer)laRendererstatic
_dDetailTex_Scale (defined in laRenderer)laRendererprotected
_fontmanlaRendererprotected
_nHlaRendererprotected
_nMaxQuads (defined in laRenderer)laRendererprotectedstatic
_nWlaRendererprotected
_outlinelaRendererprotected
_ptCamAnglaRendererprotected
_ptCamAngX_sc (defined in laRenderer)laRendererprotected
_ptCamAngY_sclaRendererprotected
_ptVarTexOffset (defined in laRenderer)laRendererprotected
_pVarTex (defined in laRenderer)laRendererprotected
_rgbBglaRendererprotected
commit()=0laRendererpure virtual
compiledActivate(M_BOOL bOn)=0 (defined in laRenderer)laRendererpure virtual
compiledDraw(unsigned nID)=0 (defined in laRenderer)laRendererpure virtual
create()=0 (defined in laRenderer)laRendererprotectedpure virtual
discard()=0 (defined in laRenderer)laRendererprotectedpure virtual
drawEllipse2(laPoint3 a, laPoint3 b, double z=0, bool flat=true, bool lighten=true)=0 (defined in laRenderer)laRendererpure virtual
drawLine(const laPoint3 &a, const laPoint3 &b)=0 (defined in laRenderer)laRendererpure virtual
drawRect(const laPoint3 &pos, const laPoint3 &sz, const laPoint2 &uv, const laPoint2 &uv_sz, double an1=0, double an2=0, M_BOOL bAlignX=M_TRUE)=0 (defined in laRenderer)laRendererpure virtual
fogColor(const laColor &rgb)=0 (defined in laRenderer)laRendererpure virtual
fogRange(const double &start, const double &end)=0 (defined in laRenderer)laRendererpure virtual
font(char *strName)laRendererinline
getCameraAngles()=0 (defined in laRenderer)laRendererpure virtual
getFogMode()=0 (defined in laRenderer)laRendererpure virtual
isProfilerOn()laRendererinline
laRenderer()laRenderer
laSystemIntegrator (defined in laRenderer)laRendererfriend
laTexture (defined in laRenderer)laRendererfriend
lightAmbient(unsigned nLight, const laColor &rgb)=0 (defined in laRenderer)laRendererpure virtual
lightAttenuation(unsigned nLight, double a)=0 (defined in laRenderer)laRendererpure virtual
lightDiffuse(unsigned nLight, const laColor &rgb)=0 (defined in laRenderer)laRendererpure virtual
lightMakeProjector(unsigned nLight, const laPoint3 &pos, const laPoint3 &dir, const double &angle=360)=0 (defined in laRenderer)laRendererpure virtual
lightMakeSunlight(unsigned nLight, const laPoint3 &pos)=0 (defined in laRenderer)laRendererpure virtual
lightSetCount(unsigned n)=0 (defined in laRenderer)laRendererpure virtual
lightSpecular(unsigned nLight, const laColor &rgb)=0 (defined in laRenderer)laRendererpure virtual
modeBlend(M_BOOL bOn)=0laRendererpure virtual
modeBlendFilter(const double &dMinVisisbleAlpha)=0laRendererpure virtual
modeDepthBuffer(M_BOOL bOn)=0laRendererpure virtual
modeFog(M_BOOL bOn)=0laRendererpure virtual
modeInterface()=0laRendererpure virtual
modeLight(M_BOOL bOn)=0laRendererpure virtual
modeOutline(const laOutline &outline)laRendererinlinevirtual
modeProfiler(M_BOOL bOn)laRendererinlinevirtual
modeTexture(M_BOOL bOn)=0laRendererpure virtual
modeWorld(const laPoint3 &pos, const laPoint3 &ang=laPoint3())=0laRendererpure virtual
styleBackground(const laColor &bg) (defined in laRenderer)laRendererinlinevirtual
styleLine(double dWidth)=0 (defined in laRenderer)laRendererpure virtual
styleSet(const laColor &diffuse, const laColor &specular=laColor(255, 255, 255, 255))=0 (defined in laRenderer)laRendererpure virtual
styleShader(unsigned ShaderID)=0 (defined in laRenderer)laRendererpure virtual
styleShaderLoad(char *strShaderName)=0 (defined in laRenderer)laRendererpure virtual
styleShininess(unsigned s)=0 (defined in laRenderer)laRendererpure virtual
texLoad(std::string strFile, laTextureParams params)=0 (defined in laRenderer)laRendererprotectedpure virtual
texUse(laTexture *pTex)=0 (defined in laRenderer)laRendererprotectedpure virtual
transPop()=0 (defined in laRenderer)laRendererpure virtual
transPush()=0 (defined in laRenderer)laRendererpure virtual
transRotate(const double &ang, const laPoint3 &axis)=0 (defined in laRenderer)laRendererpure virtual
transScale(const laPoint3 &sz)=0 (defined in laRenderer)laRendererpure virtual
transTranslate(const laPoint3 &pos)=0 (defined in laRenderer)laRendererpure virtual
trianglesDraw(laPoint3 *ar_v, laPoint2 *ar_tv, laPoint3 *ar_n, unsigned nvert)=0 (defined in laRenderer)laRendererpure virtual
vquadsAllocate(unsigned nMaxQuads)laRendererinline
vquadsCol(unsigned nQuad, unsigned nCount=1)laRendererinline
vquadsCount() const laRendererinline
vquadsData(unsigned nQuad, unsigned nCount=1)laRendererinline
vquadsDraw(unsigned nQuads, laPoint2 *ar_uv=NULL, laColor *ar_color=NULL, M_BOOL bBillboards=M_FALSE, M_BOOL bUseColorArrays=M_FALSE)=0laRendererpure virtual
vquadsDrawSingle(laPoint2 *ar_uv=NULL)=0laRendererpure virtual
vquadsMakeBillboards(unsigned nQuads, laPoint3 *ar_pos, double *ar_size)laRendererinline
vquadsMakeXYRect(unsigned nIndex, const laPoint3 &pos, const laPoint3 &sz, const laPoint2 &uv, const laPoint2 &uv_sz)laRendererinline
vquadsTexCoord(unsigned nQuad, unsigned nCount=1)laRendererinline
vtex(laTexture *pTex=NULL, double scale=0.2)=0 (defined in laRenderer)laRendererpure virtual
vtexOffset(laPoint3 ofs)laRendererinlinevirtual
~laRenderer(void) (defined in laRenderer)laRenderer