JNR
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This is the complete list of members for laAnimatedModel, including all inherited members.
_bAddDirectoryPrefix (defined in laModel) | laModel | protected |
_bBend (defined in laModel) | laModel | protectedstatic |
_bEmissive (defined in laModel) | laModel | protected |
_bOffset (defined in laModel) | laModel | protectedstatic |
_bRotate (defined in laModel) | laModel | protectedstatic |
_dBendAng (defined in laModel) | laModel | protectedstatic |
_dBendScale (defined in laModel) | laModel | protectedstatic |
_dRotAng (defined in laModel) | laModel | protectedstatic |
_dRotTrans (defined in laModel) | laModel | protectedstatic |
_nShininess (defined in laModel) | laModel | protected |
_nTex (defined in laModel) | laModel | protected |
_pCR (defined in laModel) | laModel | protected |
_ptOffset (defined in laModel) | laModel | protectedstatic |
_strTex (defined in laModel) | laModel | protected |
animate(laTimer &t) (defined in laAnimatedModel) | laAnimatedModel | |
bIsSolid (defined in laAnimatedModel) | laAnimatedModel | |
blend(laStaticModel *pPose1, laStaticModel *pPose2, double dSec=0.15) (defined in laAnimatedModel) | laAnimatedModel | |
boundaryMax() (defined in laAnimatedModel) | laAnimatedModel | virtual |
boundaryMin() (defined in laAnimatedModel) | laAnimatedModel | virtual |
buildCollisionData(class laCollisionDomain *pDomain, rpgTrap *pTrap=NULL) (defined in laAnimatedModel) | laAnimatedModel | virtual |
cycle(M_BOOL bCycle) (defined in laAnimatedModel) | laAnimatedModel | inline |
discard() (defined in laAnimatedModel) | laAnimatedModel | virtual |
draw(laRenderer *pr) (defined in laAnimatedModel) | laAnimatedModel | virtual |
drawFx(laRenderer *pr) (defined in laAnimatedModel) | laAnimatedModel | inlinevirtual |
duration() const (defined in laAnimatedModel) | laAnimatedModel | inline |
edBend(M_BOOL bBend, double a=0, double s=1) (defined in laModel) | laModel | inlinestatic |
edCentralize() (defined in laAnimatedModel) | laAnimatedModel | virtual |
edInvertAnimation() (defined in laAnimatedModel) | laAnimatedModel | virtual |
edMaxaxis() (defined in laAnimatedModel) | laAnimatedModel | virtual |
edMinaxis() (defined in laAnimatedModel) | laAnimatedModel | virtual |
edNormalize() (defined in laAnimatedModel) | laAnimatedModel | virtual |
edOffset(M_BOOL bBend, laPoint3 offset=laPoint3()) (defined in laModel) | laModel | inlinestatic |
edRotate(M_BOOL bRot, double a=0) (defined in laModel) | laModel | inlinestatic |
edScale(laPoint3 sz) (defined in laAnimatedModel) | laAnimatedModel | virtual |
edSnap() (defined in laAnimatedModel) | laAnimatedModel | virtual |
edTranslate(laPoint3 pos) (defined in laAnimatedModel) | laAnimatedModel | virtual |
frameCount() const (defined in laAnimatedModel) | laAnimatedModel | inline |
frameIndex() const (defined in laAnimatedModel) | laAnimatedModel | inline |
frameIndex(unsigned i) (defined in laAnimatedModel) | laAnimatedModel | inline |
framePtr() (defined in laAnimatedModel) | laAnimatedModel | inline |
isSolid() const (defined in laAnimatedModel) | laAnimatedModel | inline |
laAnimatedModel(void) (defined in laAnimatedModel) | laAnimatedModel | |
laModel(void) (defined in laModel) | laModel | |
load(char *strFile) (defined in laAnimatedModel) | laAnimatedModel | virtual |
sample(unsigned nVertexIndex) (defined in laAnimatedModel) | laAnimatedModel | |
setDirectoryPrefix(M_BOOL bAdd) (defined in laModel) | laModel | inline |
setTexture(laTexture nTex, M_BOOL bEmissive, unsigned nShininess) (defined in laModel) | laModel | inline |
snapshot(laStaticModel *pm) (defined in laAnimatedModel) | laAnimatedModel | |
strTexture() (defined in laAnimatedModel) | laAnimatedModel | virtual |
texture() (defined in laModel) | laModel | inlinevirtual |
toggleInterpolate(M_BOOL bEnable) (defined in laAnimatedModel) | laAnimatedModel | inline |
toggleTraceFx(M_BOOL bEnable) (defined in laAnimatedModel) | laAnimatedModel | inline |
vertexCount() (defined in laAnimatedModel) | laAnimatedModel | virtual |
~laAnimatedModel(void) (defined in laAnimatedModel) | laAnimatedModel |