JNR
laAnimatedModel Member List

This is the complete list of members for laAnimatedModel, including all inherited members.

_bAddDirectoryPrefix (defined in laModel)laModelprotected
_bBend (defined in laModel)laModelprotectedstatic
_bEmissive (defined in laModel)laModelprotected
_bOffset (defined in laModel)laModelprotectedstatic
_bRotate (defined in laModel)laModelprotectedstatic
_dBendAng (defined in laModel)laModelprotectedstatic
_dBendScale (defined in laModel)laModelprotectedstatic
_dRotAng (defined in laModel)laModelprotectedstatic
_dRotTrans (defined in laModel)laModelprotectedstatic
_nShininess (defined in laModel)laModelprotected
_nTex (defined in laModel)laModelprotected
_pCR (defined in laModel)laModelprotected
_ptOffset (defined in laModel)laModelprotectedstatic
_strTex (defined in laModel)laModelprotected
animate(laTimer &t) (defined in laAnimatedModel)laAnimatedModel
bIsSolid (defined in laAnimatedModel)laAnimatedModel
blend(laStaticModel *pPose1, laStaticModel *pPose2, double dSec=0.15) (defined in laAnimatedModel)laAnimatedModel
boundaryMax() (defined in laAnimatedModel)laAnimatedModelvirtual
boundaryMin() (defined in laAnimatedModel)laAnimatedModelvirtual
buildCollisionData(class laCollisionDomain *pDomain, rpgTrap *pTrap=NULL) (defined in laAnimatedModel)laAnimatedModelvirtual
cycle(M_BOOL bCycle) (defined in laAnimatedModel)laAnimatedModelinline
discard() (defined in laAnimatedModel)laAnimatedModelvirtual
draw(laRenderer *pr) (defined in laAnimatedModel)laAnimatedModelvirtual
drawFx(laRenderer *pr) (defined in laAnimatedModel)laAnimatedModelinlinevirtual
duration() const (defined in laAnimatedModel)laAnimatedModelinline
edBend(M_BOOL bBend, double a=0, double s=1) (defined in laModel)laModelinlinestatic
edCentralize() (defined in laAnimatedModel)laAnimatedModelvirtual
edInvertAnimation() (defined in laAnimatedModel)laAnimatedModelvirtual
edMaxaxis() (defined in laAnimatedModel)laAnimatedModelvirtual
edMinaxis() (defined in laAnimatedModel)laAnimatedModelvirtual
edNormalize() (defined in laAnimatedModel)laAnimatedModelvirtual
edOffset(M_BOOL bBend, laPoint3 offset=laPoint3()) (defined in laModel)laModelinlinestatic
edRotate(M_BOOL bRot, double a=0) (defined in laModel)laModelinlinestatic
edScale(laPoint3 sz) (defined in laAnimatedModel)laAnimatedModelvirtual
edSnap() (defined in laAnimatedModel)laAnimatedModelvirtual
edTranslate(laPoint3 pos) (defined in laAnimatedModel)laAnimatedModelvirtual
frameCount() const (defined in laAnimatedModel)laAnimatedModelinline
frameIndex() const (defined in laAnimatedModel)laAnimatedModelinline
frameIndex(unsigned i) (defined in laAnimatedModel)laAnimatedModelinline
framePtr() (defined in laAnimatedModel)laAnimatedModelinline
isSolid() const (defined in laAnimatedModel)laAnimatedModelinline
laAnimatedModel(void) (defined in laAnimatedModel)laAnimatedModel
laModel(void) (defined in laModel)laModel
load(char *strFile) (defined in laAnimatedModel)laAnimatedModelvirtual
sample(unsigned nVertexIndex) (defined in laAnimatedModel)laAnimatedModel
setDirectoryPrefix(M_BOOL bAdd) (defined in laModel)laModelinline
setTexture(laTexture nTex, M_BOOL bEmissive, unsigned nShininess) (defined in laModel)laModelinline
snapshot(laStaticModel *pm) (defined in laAnimatedModel)laAnimatedModel
strTexture() (defined in laAnimatedModel)laAnimatedModelvirtual
texture() (defined in laModel)laModelinlinevirtual
toggleInterpolate(M_BOOL bEnable) (defined in laAnimatedModel)laAnimatedModelinline
toggleTraceFx(M_BOOL bEnable) (defined in laAnimatedModel)laAnimatedModelinline
vertexCount() (defined in laAnimatedModel)laAnimatedModelvirtual
~laAnimatedModel(void) (defined in laAnimatedModel)laAnimatedModel