42 laEnvironment::~laEnvironment(
void) {
48 message(M_TRUE,
"----------------------------------------------------");
49 message(M_TRUE,
"This game is based on Engine,");
50 message(M_TRUE, M_COPYRIGHT_STRING );
51 message(M_TRUE,
"----------------------------------------------------");
52 message(M_TRUE,
"Engine version is %s", M_VERSION_STRING);
virtual void message(M_BOOL bSilent, const char *strText,...)=0
Display message box.
laEnvironment(char *strOS)
Constructor only sets OS name, and specific work is in children.
void printWelcome()
Print initial message to the log file.
class laTimer * _pTimer
Timer integrated in the OS message loop and used throughout the system.
char _strOS[128]
Text identifier of the actual operating system.