JNR
laModel Member List

This is the complete list of members for laModel, including all inherited members.

_bAddDirectoryPrefix (defined in laModel)laModelprotected
_bBend (defined in laModel)laModelprotectedstatic
_bEmissive (defined in laModel)laModelprotected
_bOffset (defined in laModel)laModelprotectedstatic
_bRotate (defined in laModel)laModelprotectedstatic
_dBendAng (defined in laModel)laModelprotectedstatic
_dBendScale (defined in laModel)laModelprotectedstatic
_dRotAng (defined in laModel)laModelprotectedstatic
_dRotTrans (defined in laModel)laModelprotectedstatic
_nShininess (defined in laModel)laModelprotected
_nTex (defined in laModel)laModelprotected
_pCR (defined in laModel)laModelprotected
_ptOffset (defined in laModel)laModelprotectedstatic
_strTex (defined in laModel)laModelprotected
boundaryMax()=0 (defined in laModel)laModelpure virtual
boundaryMin()=0 (defined in laModel)laModelpure virtual
buildCollisionData(class laCollisionDomain *pDomain, class rpgTrap *pTrap=NULL)=0 (defined in laModel)laModelpure virtual
discard()=0 (defined in laModel)laModelpure virtual
draw(laRenderer *pr)=0 (defined in laModel)laModelpure virtual
drawFx(laRenderer *pr)=0 (defined in laModel)laModelpure virtual
edBend(M_BOOL bBend, double a=0, double s=1) (defined in laModel)laModelinlinestatic
edCentralize()=0 (defined in laModel)laModelpure virtual
edMaxaxis()=0 (defined in laModel)laModelpure virtual
edMinaxis()=0 (defined in laModel)laModelpure virtual
edNormalize()=0 (defined in laModel)laModelpure virtual
edOffset(M_BOOL bBend, laPoint3 offset=laPoint3()) (defined in laModel)laModelinlinestatic
edRotate(M_BOOL bRot, double a=0) (defined in laModel)laModelinlinestatic
edScale(laPoint3 sz)=0 (defined in laModel)laModelpure virtual
edSnap()=0 (defined in laModel)laModelpure virtual
edTranslate(laPoint3 pos)=0 (defined in laModel)laModelpure virtual
laModel(void) (defined in laModel)laModel
load(char *strFile)=0 (defined in laModel)laModelpure virtual
setDirectoryPrefix(M_BOOL bAdd) (defined in laModel)laModelinline
setTexture(laTexture nTex, M_BOOL bEmissive, unsigned nShininess) (defined in laModel)laModelinline
strTexture()=0 (defined in laModel)laModelpure virtual
texture() (defined in laModel)laModelinlinevirtual
vertexCount()=0 (defined in laModel)laModelpure virtual