35 class uiDialogBaloon :
46 virtual void drawBorders();
49 fxAnimatedText* _pAnimatedText;
53 virtual ~uiDialogBaloon(
void);
55 void setMouthPos(laPoint3 pt) { _ptMouthPos = pt; }
56 void setAnimText(fxAnimatedText* pt) { _pAnimatedText = pt; }
63 void mode3D(M_BOOL bOn) { _bMode3D = bOn; }
virtual void draw()
Display the window.
virtual void reply()
Handle input message.