38 rpgTrap::rpgTrap(
void)
46 rpgTrap::~rpgTrap(
void)
51 void rpgTrap::load(
class laPropertyList *pElement)
56 rpgAttack::load(pElement);
58 dDmgHoldTime = pElement->getDouble(
"hold-time");
60 timer.parameters(dDmgHoldTime);
61 timer.enable(M_FALSE);
67 ASSERT(M_FALSE,
"Don't use this.");