29 #ifndef M_PLAYER_SHEET_H
30 #define M_PLAYER_SHEET_H
46 class rpgSheet_PlayableChar_Props :
public rpgSheet_Fighter_Props
49 M_SHEET_PROPS_COPY(rpgSheet_PlayableChar_Props);
51 rpgSheet_PlayableChar_Props(
void)
53 dSpeed = M_PLAYER_SPEED;
54 dJPower = M_PLAYER_JUMP;
55 dSPower = M_PLAYER_SOMERSAULT;
69 unsigned nTrainingPoints;
89 rpgSkillsInventory skills;
92 virtual void load(
class laPropertyList* pElement);
108 virtual rpgAttack modAttack(
unsigned n );
109 virtual double modDP(
unsigned nElement);
111 void collect(
unsigned nXP );
114 unsigned _XP_for_next_level();