Atanas Laskov 🏳️‍🌈

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Game Anim

April 5, 2023 07:10 BST

Here are some character animations I did for a video game project that we’re working on as team at Abertay. I did this in Adobe Animate. Each body part is a Symbol on a separate layer, they are parented to each other. Hierarchy makes it easy to replace parts of the character, or re-target the animation; The character is based on the designs of fellow artist Murray.

Character animation front walk cycle
Character animation side walk cycleCharacter animation idle cycle

© 2023 Atanas Laskov

Atanas Laskov 🏳️‍🌈