Atanas Laskov

Dragon Ball

March 18, 2013 22:24 GMT

After watching some of Dragon Ball, I've reached the conclusion that symmetry is very important when cartooning characters. Flat line and cell shading can't suggest volume, so it is important to emphasise key points in the construction of the body. Good anatomy is secondary to this. Even if the anatomy is not perfect, when symmetrical points are emphasised on both sides of the body, this will be enough to suggest volume.

Another Painted Head

February 27, 2013 14:23 GMT

I do these just for training.Quick-Head-Sketchu

Painted Head

February 18, 2013 21:08 GMT

watery-coloury-head

© 2013 Atanas Laskov

Atanas Laskov