42 virtual void onCommand(
unsigned long uID,
unsigned long nCmd);
51 char _strNarrator[128];
52 M_BOOL _bNarrator_AutoEmotions;
53 M_BOOL _bNarrator_AutoEmotions_OnCompletion;
55 fxAnimatedText _fxNarratorText;
77 virtual void onInit();
78 virtual void onFini();
81 virtual void onActivate();
82 virtual void onDeactivate();
virtual void onCommand(unsigned long uID, unsigned long nCmd)
Command event handler.
Interface for loadable objects.
Multi-state Level Object.
Virtual interface for the Engine graphics renderer.
Handling Multiple Key Presses.