33 #include <Core/Core-Level-JR.h>
35 rpgWeapon::rpgWeapon(
void)
39 rpgWeapon::~rpgWeapon(
void)
43 void rpgWeapon::load(laPropertyList* pElement)
45 rpgItem::load(pElement);
47 hook =
laModelHook( pElement->getInt(
"weapon-hook-a"), pElement->getInt(
"weapon-hook-b") );
49 attack[0].load( pElement->getChild(
"attack-0") );
50 attack[1].load( pElement->getChild(
"attack-1") );
57 ASSERT(M_FALSE,
"Not implemented");
Attachment of weapon or item.