48 class laSoundManager* _pSound;
59 void createGame(
class laGame *p);
63 void createSound(
class laSoundManager *p);
69 static class laSettings* getSettings() {
return _pIntegrator->_pSettings;};
70 static class laEnvironment* getEnvironment() {
return _pIntegrator->_pEnvironment;};
71 static class laGame* getGame() {
return _pIntegrator->_pGame;};
72 static class laRenderer* getRenderer() {
return _pIntegrator->_pRenderer;};
73 static class laInputManager* getInput() {
return _pIntegrator->_pInput;};
74 static class laSoundManager* getSound() {
return _pIntegrator->_pSound;};
Collection of laStage objects.
Virtual interface for the Engine graphics renderer.
Engine Sub-systems Integrator.
Engine abstract OS environment.