JNR
laSystemIntegrator.h
1 /*
2 
3 Jump'n'Run Engine
4 http://www.atanaslaskov.com/jnr/
5 
6 BSD LICENSE
7 Copyright (c) 2007-2013, Atanas Laskov
8 All rights reserved.
9 
10 Redistribution and use in source and binary forms, with or without
11 modification, are permitted provided that the following conditions are met:
12 1. Redistributions of source code must retain the above copyright notice,
13 this list of conditions and the following disclaimer.
14 2. Redistributions in binary form must reproduce the above copyright notice,
15 this list of conditions and the following disclaimer in the documentation
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17 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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20 DISCLAIMED. IN NO EVENT SHALL ATANAS LASKOV BE LIABLE FOR ANY
21 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 */
30 
31 
37 
39 {
40 protected:
41  static laSystemIntegrator* _pIntegrator;
42 
43  class laSettings* _pSettings;
44  class laEnvironment* _pEnvironment;
45  class laGame* _pGame;
46  class laRenderer* _pRenderer;
47  class laInputManager* _pInput;
48  class laSoundManager* _pSound;
49 
50 public:
51  laSystemIntegrator(void);
52  ~laSystemIntegrator(void);
53 
54  static laSystemIntegrator* getIntegrator() {return _pIntegrator;}
55 
56  //Create methods
57  void createSettings(class laSettings *p);
58  void createEnvironment(class laEnvironment *p);
59  void createGame(class laGame *p);
60  void createRenderer(laRenderer *p);
61  //void createLoadingScr(cuiLoadingScreen*p);
62  void createInput(class laInputManager*p);
63  void createSound(class laSoundManager *p);
64 
65  //Discard
66  void discard();
67 
68  //Get methods
69  static class laSettings* getSettings() {return _pIntegrator->_pSettings;};
70  static class laEnvironment* getEnvironment() {return _pIntegrator->_pEnvironment;};
71  static class laGame* getGame() {return _pIntegrator->_pGame;};
72  static class laRenderer* getRenderer() {return _pIntegrator->_pRenderer;};
73  static class laInputManager* getInput() {return _pIntegrator->_pInput;};
74  static class laSoundManager* getSound() {return _pIntegrator->_pSound;};
75 };
Collection of laStage objects.
Definition: laGame.h:47
Game Settings.
Definition: laSettings.h:38
Virtual interface for the Engine graphics renderer.
Definition: laRenderer.h:98
Engine Sub-systems Integrator.
Engine abstract OS environment.
Definition: laEnvironment.h:50