39 M_BOOL laRenderer::_bDbgEnable = M_FALSE;
40 double laRenderer::_dDbgOfsX = 0;
41 double laRenderer::_dDbgOfsY = 0;
46 unsigned laRenderer::_nMaxQuads;
56 _bShowProfiler = M_FALSE;
59 laRenderer::~laRenderer(
void)
unsigned _nW
\ Camera-related varaibles
static laPoint2 * _arQuadUV
Quad texture coordinates.
static laPoint3 * _arQuadData
Internal variablse for storing "Volatile Quads" (used by the particle system and the GUI) ...
unsigned _nH
Viewport width and height (in pixels)
laRenderer()
Default constructor for the renderer.
static laColor * _arQuadRGB
Quad colors.