JNR
laMultiKey.h
1 /*
2 
3 Jump'n'Run Engine
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7 Copyright (c) 2007-2013, Atanas Laskov
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28 */
29 #ifndef M_MULTIKEY_H
30 #define M_MULTIKEY_H
31 
33 
34 
48 
49 class laMultiKey{
50 
51  // Parameters
52  KEY _key;
53  double _dHitInterval;
54  unsigned _nPressesRequired;
55 
56  M_BOOL _bExpectedFirstState;
57 
58  // Progress towards activaion
59  M_BOOL _bNextDown;
60  double _dInterval;
61  unsigned _nPressed;
62 
63  // Activation flag
64  M_BOOL _bActivated;
65 
66 public:
67 
68  // Constructor
69  laMultiKey();
70 
71  // Set multikey parameters
72  void set(KEY key, double sec, unsigned n=2, M_BOOL first_down=M_TRUE);
73 
74  // Get parameters
75  double getInterval() { return _dHitInterval; }
76  unsigned getNPress() { return _nPressesRequired; }
77 
78  // Reset the internal state of the multikey
79  void reset();
80 
81  // Check if activated
82  M_BOOL isActivated() { return _bActivated; }
83 
84  // Animate the multikey ( get input and update internal state)
85  M_BOOL animate(laInputManager* pi, laTimer &t);
86 
87 };
89 #endif
Handling Multiple Key Presses.
Definition: laMultiKey.h:49