52 unsigned _nCharsPerLine;
67 void _draw_string(
laRenderer* r, laPoint3 pos,
char* strStr);
74 static char _str[256];
81 void ctlSize(
double sz);
82 void ctlAlignH(
unsigned align){ _nAlignH=align; };
83 void ctlAlignV(
unsigned align){ _nAlignV=align; };
86 void draw(
const laPoint3 &pos,
char* strFormat, ...);
89 inline double lenght(
char* str) {
return strlen(str)*_dSz*_dWidthFactor; }
96 static char* obfuscated(
char* str);
97 static char* obfuscated_escape(
char* str_in,
char* str_out);
98 static char* getSourceStr(
unsigned i);
Interface for loadable objects.
Virtual interface for the Engine graphics renderer.