JNR
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Classes | |
class | aiAgent |
Abstract base class for AI agents. More... | |
class | aiAgentState |
Single state of the AI-controlled creature. More... | |
class | aiController |
Class aiController is an abstract class for behaviours which can be performed by objects. More... | |
class | aiMobState |
Creature state adds appropriate percept handles to aiAgent. More... | |
class | aiMobState_Crawl |
Crawling creature behaviour. More... | |
class | aiMobState_Flyer |
Flying creature behaviour. More... | |
class | aiMobState_LavaJumper |
Lava-jumper creature behaviour. More... | |
class | aiMobState_Ramble |
Ramble state. More... | |
class | aiMobState_Territorial |
Territiorial state. More... | |
class | laNPCDialog |
Dialog for interacting with non-player characters. More... | |
class | aiNPCState_Approach |
Active (interactive) object. More... | |
class | aiNPCState_Dialog |
Dialog-with-player state. More... | |
class | aiState_AutoPlayer_Hover |
Auto play state. More... | |