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cuiLoadingScreen.h
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/*
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Jump'n'Run Engine
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http://www.atanaslaskov.com/jnr/
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BSD LICENSE
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Copyright (c) 2007-2013, Atanas Laskov
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL ATANAS LASKOV BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//
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// FILE: cuiProgressBar.h
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//
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// This UI class encapsulates the functiunality of a "loading..." screen.
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//
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// Atanas Laskov
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//
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class
cuiLoadingScreen
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{
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protected
:
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char
_strMessage[128];
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laTexture
_LogoTex;
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cuiProgressBar _Indicator;
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public
:
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cuiLoadingScreen(
void
);
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~cuiLoadingScreen(
void
);
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void
ctlCreate();
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void
ctlDiscard();
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void
draw();
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//Send a new text message
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void
message(
double
inc,
char
* strText, ...);
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//Increase the barr
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void
increase(
double
percent) {_Indicator.inc(percent); draw(); }
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//Get the progress value
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double
value() {
return
_Indicator.value(); }
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};
laTexture
2D Texture
Definition:
laTexture.h:45
Source
GUI
cuiLoadingScreen.h
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