JNR
rpgTrap Class Reference

Trap Properties. More...

#include <rpgTrap.h>

Inheritance diagram for rpgTrap:
rpgAttack laLoadableObj

Public Member Functions

virtual void load (class laPropertyList *pElement)
 
virtual void load (class laFileParser *fp)
 
- Public Member Functions inherited from rpgAttack
 rpgAttack (unsigned element=M_ELEMENT_PHYSICAL, unsigned ap=1)
 
void upgrade ()
 Upgrade attack (called on level up)
 

Public Attributes

laPropertyList * pTSE
 
double dDmgHoldTime
 
laTimeTrig timer
 
- Public Attributes inherited from rpgAttack
unsigned nAP
 
unsigned nElement
 
double dRange
 
double dChargeTime
 
shared_ptr< rpgProjectilespProjectile
 
shared_ptr< rpgPotionspPotion
 

Additional Inherited Members

- Static Public Attributes inherited from rpgAttack
static class laTileset_pTS = NULL
 

Detailed Description

Trap Properties.

Author
Copyright (C) 2007-2013 Atanas Laskov, latan.nosp@m.as@g.nosp@m.mail..nosp@m.com

Definition at line 42 of file rpgTrap.h.


The documentation for this class was generated from the following files: