JNR
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Projectile RPG Properties. More...
#include <rpgProjectile.h>
Public Member Functions | |
virtual void | load (class laFileParser *fp) |
Public Attributes | |
unsigned | nMultiplicty |
double | dSpeed |
double | dInitialAngle |
double | dAngleVaration |
double | dMass |
double | dTTL |
Projectile RPG Properties.
The properties of a projectile, associated with an attack
Definition at line 42 of file rpgProjectile.h.
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virtual |
This method is part of the laLoadableObj interface
NOTE: This loads the projectile properites from the tileset (.ts) file, as part of a monster TS element ( part of an attack with projectile effects )
Definition at line 46 of file rpgProjectile.cpp.