JNR
laSettings Class Reference

Game Settings. More...

#include <laSettings.h>

Public Member Functions

void Load (char *strFile)
 
void Save (char *strFile)
 

Public Attributes

char load_level [128]
 
char load_player_name [128]
 
char graphics_renderer [128]
 
M_BOOL graphics_fullscreen
 
int graphics_resolution_w
 
int graphics_resolution_h
 
int graphics_resolution_bpp
 
double graphics_particle_density
 
M_BOOL graphics_enable_fog
 
M_BOOL sound_enable
 
M_BOOL gp_enable_battle_zoom
 
M_BOOL debug_show_fps
 
M_BOOL debug_draw_col_lines
 
int debug_fps_limit
 
int deubg_fps_force
 
int debug_delay
 
M_BOOL debug_fbf
 

Friends

class laSystemIntegrator
 

Detailed Description

Game Settings.

Author
Copyright (C) 2007-2013 Atanas Laskov, latan.nosp@m.as@g.nosp@m.mail..nosp@m.com

Definition at line 38 of file laSettings.h.


The documentation for this class was generated from the following files: